Creating Curved Bodies with Fusion 360
Learn to model curved bodies while designing a Wonder Woman Tiara. Learn how to optimize your models for 3D Printing.
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What Will I Learn?
- Apply skills necessary to design custom curved geometry in their models
- Apply useful skills in preparing models for 3D printing
- Apply post processing techniques to their 3D prints for a finished look
Course Description
In this course we cover some useful methods for creating curved bodies. We learn how to reference a sphere in order to create a curved extrusion. We briefly jump into the Patch environment and learn how to make a custom surface from two spline curves. We also cover how to add curved text to your model. Apply these methods while modeling a beautiful fully ready to 3D print Wonder Woman Tiara.
The second part of the course we will review our model and look at what design changes we need to make in order to optimize it for 3D printing.
By the end of the course students will have learned the skills necessary to design custom curved geometry in their models. Students will also have learned useful skills in preparing their prints for 3D printing.
Requirements
- Basic working knowledge of Autodesk Fusion 360
- Designing for 3D Printing with Fusion 360 Course by Vladimir Mariano
Who is the target audience?
- Anyone interested in developing their skills in Autodesk Fusion 360
- Anyone wanting to learn how to optimize their designs for 3D printing
Your Instructor
Vladimir currently runs two makerspaces. A community makerspace that he co-founded, and a college makerspace where he teaches students how to design with Fusion 360 and how to turn those designs into real objects through 3D printing, laser cutting, and cnc milling.
His work has been featured by Adafruit, Thingiverse, Hackaday, Makezine, Instructables, and Autodesk.
Course Curriculum
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Preview01 Introduction (2:07)
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Preview02 Import Canvas & Sketch (10:26)
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Preview03 Extrude Curved Shape (7:42)
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Preview04 Sketching the Star (7:50)
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Start05 Extrude Star (3:13)
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Start06 Draw Splines for Costum Curves (3:31)
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Start07 Patch Environment to Create a Surface (4:44)
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Start08 Fixing Star Overhangs (6:18)
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Start09 Optimizing for 3D Printing (7:23)
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Start10 Adding Chamfers & Simulation (6:10)
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Start11 Fixing Shallow Angles (3:19)
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Start12 Adding Curved Text (3:59)
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Start13 Export Model with Correct Orientation (3:33)
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Start14 Post Processing (2:23)
One Hour Video
Access on mobile devices and desktop computers
Life Time Access
Frequently Asked Questions
"Everything has been accurate and I have been able to follow along and create a replica project as described by the tutor."
- John Bloodworth
"Well done.Planned out. Nice strategies for editing problems / mistakes. Plays out at a good pace, no rushing."
- Tom McCaw
"I loved it. The instructor is so friendly and this project is perfect both for learning the curved extraction and also learning new tips and tricks. My 4 year old daughter will also be very happy tomorrow when I give her the Tiara :) "
- Jósep Guðlaugsson
"Very clear instructions. Teaches some concepts that are not going to be obvious to people who are newer to Fusion 360. This course does assume that you have some basic Fusion 360 knowledge. If you are an absolute beginner, you should check out Vladimir's other course that steps you through the very basics of Fusion 360. Definitely worth the price to me as I can take the concepts I learned here and apply them to my own designs."
- Colin Pedersen
"As always, the instructors approach and delivery is very clear and logical in such a way that the student can successfully complete the lessons."
- Ed Calhoun